Quick animation to test Weiss and Blake models.
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Nnnnnope, i don’t like them at all. The issue with their legs (not bending properly) is more obvious with these models than Yang…
I know i suck placing models using this position (tribadism always looks nice :3), but still… you can see how bad they’re bending, specially on Blake. You may think “well, is not THAT bad”… yeah, here is another view from above:

Nope, nope, nope.
I did some tests on blender changing the bones and rig to see if there is a way to avoid it, but i can’t find a solution. I don’t know if i need to edit the 3d model itself or if i’m being stupid and still didn’t find the correct bones to connect.
I asked on SFMLab, just in case (last post of this thread: link).Hopefully i’ll find a way to fix it and i’ll edit Ruby, Weiss and Blake (i’ll wait a bit before starting animating Ruby), but if i need to rename/relate bones again… pretty much that means i’ll have to port Yang from zero… again *cries*
Well… excuse me for the shitty quality of the models. I’ll try to fix this o.o/. The models didn’t have any issue while animating them, so as soon as i fix their legs i can upload them on sfmlab.
If there is no way to edit their legs properly…. well, i’ll upload them on SFMlab too, but… i’ll hate myself for sharing such pathetic port lol
Here is a gfycat link in case you don’t like mixtape:


